Haven't had quite as much time to work on games as I'd like, but I got a small yet important update out today! If you played the last build and noticed you were dying when you shouldn't then uh, my bad. This build fixes player to enemy collision, adds a new enemy, has an assortment of tips when you die, and has an additional weapon upgrade. This point forward my plans are to add additional enemies and enemy variance then implement an actual beat-able single player mode (though that's a bit more of a stretch goal). Lemme know what you think!
Yay another hard to decipher screenshot!
https://drive.google.com/open?id=1R35I1ld5lES01_Vw0h-8ETOKIw1wYpPo
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