Been far too long

I'm still alive!

Though there's not been an update in a while I've definitely been working on the game. After difficulties and distractions here's a build that should be working well and should have added a few cool UI updates and quality of life changes that weren't in the previous build. This is essentially the raw mechanics of the game down aside from grid based turret placement which should be out in the next update. I'm planning on adding a story mode and significantly more maps as well as a more engaging free play mode and hopefully some art assets.


Without further adieu here's the link. If you do play it let me know where Ican improve and if you find anything that doesn't work (though I won't put the burden of QA on you). Expect more frequent updates since I've finally moved into the new place and I'm back in the swing of things.

Until next time.

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