Been a while since the last update, so figured I'd keep you all in the loop. Been spending what free time I've got on learning on how to make an A* pathfinding script that works with what I've already got. After a month of work I've got it (pretty much) working! That said, there's a ton of polish and balancing that has to go into the next couple weeks of development before I'm ready to launch a build, but the good news is there is confirmed mazing! (You know, building a maze that the creeps have to go through). Got an example in the project screenshot of creeps moving around some walls and you get some insight on the messiness of my project, but there it is! See you soon with a shiny new build!
Been a while since the last update, so figured I'd keep you all in the loop. Been spending what free time I've got on learning on how to make an A* pathfinding script that works with what I've already got. After a month of work I've got it (pretty much) working! That said, there's a ton of polish and balancing that has to go into the next couple weeks of development before I'm ready to launch a build, but the good news is there is confirmed mazing! (You know, building a maze that the creeps have to go through). Got an example in the project screenshot of creeps moving around some walls and you get some insight on the messiness of my project, but there it is! See you soon with a shiny new build!
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